The choices can be minor, like giving a boy a high-five, or they can lead to tweaks in the narrative, like choosing which person lives or dies. They’ll have to handle conflicts in a group, siding with one member or another, as the stress and violence push them to the breaking point. And most importantly, everyone who dies becomes a zombie, unless the head gets mangled.Īs Lee, players also have to make important decisions when it comes to dialogue and plot. Players can’t make much noise, because it attracts the undead. The puzzles aren’t difficult, but there are tense moments as players have to learn the rules of franchise creator Robert Kirkman’s zombified world and abide by them. That can be anything from restarting a broken-down train to escaping the Savannah sewers. It’s more about puzzle-solving, grabbing items from the environment and figuring out how they can be used to solve problems. It’s not a title where quick-twitch shooting is essential, though there are scenes when it helps. Like other Telltale Games, “The Walking Dead” has elements of the old point-and-click adventure on the PC. He stumbles upon a youngster named Clementine together, they have to survive the horrors of the world. Lee is a convicted murderer who escaped custody while heading to prison. Spread out over five parts, the adventure game follows Lee and Clementine, two survivors struggling through the zombie apocalypse. It won on the strength of its writing and episodic nature. The biggest surprise coming out of Spike TV’s recent Video Game Awards was the Game of the Year win for “The Walking Dead: The Game.” The Telltale Games adventure beat out “Mass Effect 3” and “Assassin’s Creed 3,” titles that featured impressive feats of technology and multimillion-dollar budgets.